If we were to save everything up to this point as .bmp file and upload it into Second-Life (set stitching to Sphere) we would see an object representing the image shown to the left.The great thing about Precision Sculptor is that your are given the ability to modify the Radius and Y-Axis of any point you've plotted at any 32 point interval around the object.
If you look at the bottom of the glass or at the top, you will see a very smooth, uniform curve. If we wanted to add a spike effect for example, we can be accomplished this by moving the Radius in and out as that point makes its way around the full 360 degrees.
Adjustments like these are done in the Degree Adjustment area.
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